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ZBrush 2019.1 Now Available!

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ZBrush 2019.1 is now available as a FREE update for all users. We strongly recommend upgrading at the earliest opportunity.

It includes several new features as well as a number of enhancements or fixes within both the ZBrush feature set and various plugins. Please see the list below for more information.

FEATURE ADDITIONS

ZBrush 2019.1 introduces several additions to both improve workflow and enhance your ZBrush experience:

  • A new split mode, which isolates the current SubTool from all others, displaying them on separate sides of the screen. See it in action with the video below!
  • A Screensaver has been added which (after a predefined amount of time) will display curated images straight from the ZBrushCentral.com community. Unlike your operating system screensaver, this one will only affect the ZBrush application window.
  • A new “Groups Intersection” mode has been added to the Smooth Brush Modifiers.
  • GoZ has been updated with support for Adobe Photoshop® 2019, Autodesk Maya 2019 and Autodesk 3DS Max 2020.
  • The FBX format now supports up to 64 cameras at import and export. Imported cameras are listed in the Camera selection list in the Draw palette. FBX will now support up to FBX 2019.
 

PLUGINS

Several plugins have been updated to support 2019 additions as well as for stability and performance improvements:

  • SubTool Master, with a new Show Hidden Points function.
  • ZAppLink
  • Scale Master
  • 3D Print Hub, with better handling of large STL files and support for more STL formats on import.
  • Intersection Masker
  • FBX Import/Export
  • ZBrush to Photoshop
  • ZColor
  • Decimation Master
  • Image Plane

IMPROVEMENTS

Below are some of the improvements or behavior changes made with ZBrush 2019.1:

  • A pop-up message is now displayed when exiting Edit mode, asking for confirmation.
  • SubTool folders now support Move Up and Move Down functions.
  • SnapShot 3D with reference images will no longer apply a DynaMesh Boolean process. (Pressing ‘Sub’ is now required for the SpotLight image to be cut out of the DynaMesh surface.)
  • Updated keyboard shortcuts for macOS to now create a Folder with Command+F.
  • Updated keyboard shortcuts for macOS to go full screen with Command+Ctrl+F rather than creating a new folder.
  • Saving and loading files across a network have been improved.

STABILITY AND FIXES:

Several issues raised by our users or beta testers have been fixed in the 2019.1 release:

  • Ctrl+Shift brushes no longer jump when holding Space Bar.
  • Assigning a hotkey now gives a warning if the hotkey is already in use.
  • Snapshot 3D snapping points now respects canvas Zoom.
  • Support has been added for .jpeg and .tiff image file extensions.
  • Total Points Count display has been improved.
  • Improved Boolean generation.
  • Crease Level slider will update results when Dynamic Subdivision is enabled.
  • Dots display mode is now disabled when Transparency mode is active.
  • Improved stability of the Surface Noise editor.
  • Improved stability when switching rapidly between Edit and Move modes.

HOW TO UPDATE:

For users with serial numbers including subscription licenses, there are three methods that you can use:

  1. Close ZBrush, then browse to its folder on your computer. Run the ZUpgrader application that you will find there. Follow the on-screen instructions to download and install the update.

  2. Download the updater application for either Windows or macOS. Place this application in your ZBrush 2019 folder before running it. Then simply follow the on-screen instructions.

  3. Uninstall ZBrush 2019 and delete its folder. Then log into My Licenses where you will be able to download the stand-alone ZBrush 2019.1 installer. Run that to reinstall ZBrush, then (if requested) activate it again.

For floating license users, please have your IT team submit a Support ticket to receive the update instructions.

QUESTIONS?

A new ZBrush 2019.1 Support category has now been created here at ZBC. Please use that to post any questions or issues that you might have. We recommend a separate topic for each item, since that will leverage the capabilities of the new ZBC.

Happy ZBrushing!



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Draw Break Event is Exposing Mexico City to CG

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With the continuous growth of the CG industry, we are seeing not only an increase in the quality of digital artwork but a growing demand for talented artists to fulfill roles in industries including film, games, product design and more. Along with the increasing demand for talent comes an increasing need for education and artistic community events to encourage discovery and adoption of the latest digital tools. In countries around the world, it is usually an artist or group of artists that first recognize the increasing number of artists and creators in search of where to go next. This is how events like Draw Break are usually born.

In 2016, Oscar Amador created Draw Break, an illustration based event in Mexico City. The event includes live demos, lectures master classes and a live contest in both 2D and 3D. Draw Break 4 was held this April and has shown considerable growth since its beginning.

According to Amador, the majority of Draw Break attendees are students looking to learn more about the industry.

(knowlege of the industry) needs to grow more. Just a few people know about it and what it’s like to work in the industry. Most of them studied in another country and return to share that knowledge in Mexico

In addition to the live demos, workshops and master classes, artists who attend get the chance to participate in portfolio reviews and meet other artists from multiple industries and hear their stories. Companies and studios can even set up booths to share their work and product offerings.

Events like Draw Break are critical in exposing aspiring professionals to industry culture and learning new technology they may not have learned in school. As a result, ZBrush is gradually being adopted by universities in Mexico as part their graphic design and animation programs due to the increasing demand for it in professional pipelines. For many, Draw Break was the first place they were exposed to tools like ZBrush and what it can do for their career.

The pro artists who attend the event teach how it is to work in the industry. The audience gets inspired to learn more and set up a goal like working in film, cames or creating their own studio

Learn more about Draw Break and find out when it will be happening next at the official website www.drawbreak.net



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02. Gaming Keyboards review |
03. Gaming Headsets review |
04. Virtual Reality Headsets review |
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14. Học Zbrush bằng tiếng Việt |
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ZBrushCentral is Now Better than Ever!

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ZBrushCentral has been completely redesigned with massive improvements to user experience!

We’re very excited to have you experience this entirely new way of connecting with your fellow ZBrush users. And we do mean connecting! We have built the new ZBC from the ground up with an emphasis not only on making it even easier to showcase your artwork but also to be able to interact with other artists no matter what device you happen to be using at the moment. Desktop, tablet or phone – they all work equally well.

Please watch the video to be introduced to some of the key features in this new system.

If you are coming over from the original ZBC you will need to reset your password before you can participate in the new ZBrushCentral. If you no longer have access to your registered email address, please follow the instructions here.
For anything else, such as questions about how to use the new features, please create a New Topic here on ZBC and choose “ZBC Support” for the category.

Because this incarnation of ZBC is an entirely new system, we are in the process of migrating all of the history from the ZBrushCentral forum. This will take time, though. Initially, only threads that have been active within the last year have been migrated, as well as all Top Row threads.

Please note that if you have posted during the past couple of days, those posts will not be included. Please re-upload any images and/or posts in the new forum.

All posts from the original ZBrushCentral are still available for viewing on the ZBC Archive 4. Over the coming weeks we will be migrating those threads to the new ZBrushCentral forum, fleshing out user galleries and making it possible to reply to those threads again, but on the new ZBrushCentral.

Once again: WELCOME! We are incredibly excited to see what you do with the new ZBrushCentral, and watch you continue grow as a friendly and dynamic digital art community.This text will be hidden



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Top 15 Website you may need in life:

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02. Gaming Keyboards review |
03. Gaming Headsets review |
04. Virtual Reality Headsets review |
05. Cordless Drills review |
06. Electric Keyboards review |
07. Gaming Mouse review |
08. Gaming Monitors review |
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11. Forex Trading review |
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13. Jobs Search Review |
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See How a ZBrush Sculpt Became a Gruesome Mask for Monsterpalooza

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Experiment #247 and Gummy – This Top Row project by ZBrushCentral member Maxence Fleuret serves as an experiment with creating a 3D sculpt for the purpose of 3D printing a mold to create a latex mask by hand. The result is brilliant! See the full process on ZBrushCentral 



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Top 15 Website you may need in life:

01. Espresso Machines review |
02. Gaming Keyboards review |
03. Gaming Headsets review |
04. Virtual Reality Headsets review |
05. Cordless Drills review |
06. Electric Keyboards review |
07. Gaming Mouse review |
08. Gaming Monitors review |
09. Gaming Laptops review |
10. WiFi Routers review |
11. Forex Trading review |
12. Themes WordPress Review |
13. Jobs Search Review |
14. Học Zbrush bằng tiếng Việt |
15. Hue Art Gallery|

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Making Realistic 3D portraits by Abdelrahman Kubisi

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Making Realistic 3D portraits by Abdelrahman Kubisi

Abdelrahman Kubisi is a Character/Creature Artist at MPC from London, United Kingdom. In this post you will see Making Realistic 3D portraits by Abdelrahman Kubisi.

 

 

Facebook: https://www.facebook.com/A.kubisi
Artstation: https://www.artstation.com/kubisi/profile
Instagram: https://instagram.com/kubisiart/

Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush sculpting, 3d tutorial, zbrush tutorial, tutorial zbrush, free zbrush tutorial





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