Hover over different hotspots to trigger them at set rhythmic intervals, while walking left and right to move the camera. Each hotspot has a different sequence of samples. Each time a successive hotspot is touched, it gets stored in a “target painting sequence” to be fired at the next relevant quantized interval. This way, the user can flail around and make good sounding music that always locks in with the backing track. The hot spot colors give users some indication of the types of tones they’ll get, since each shape/color is a different type of sound.
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